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Microsoft Surface Dock: $199 USB4 Dock Unveiled
Microsoft recently refreshed its Surface Laptop and Surface Pro lineups with Intel's latest Lunar Lake chips. The company also introduced the new Surface USB4 Dock, and as the name suggests, this new dock lacks Thunderbolt 4 support, unlike the pricier Surface Thunderbolt 4 Dock. The USB4 Dock is available for pre-order for just $199, which is substantially more affordable than the $299 that the Surface Thunderbolt 4 Dock sells for.
Considering the cheaper price tag, the ports on offer are also rather modest, and suitable for only those users who require no more than a few additional ports. The Surface Dock sports a total of two USB4 Type-C ports, a single USB 3.2 Gen 2 Type-A port, a Gigabit Ethernet jack, and an HDMI 2.1 port. At just 12 x 6 x 1.5 cms, the Surface USB4 Dock is plenty compact, and weighs in at just over 200 grams. The 100-watt power supply allows for up to 65 watts of passthrough, which will definitely come in handy when the need arises.

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(PR) Tripwire Interactive Announces March 25, 2025 Global Release Date
Developer and publisher Tripwire Interactive today announced that the highly anticipated next chapter in the studio's legendary Killing Floor franchise, Killing Floor 3, will launch worldwide on March 25, 2025 for PC (via Steam and Epic Games Store), the PlayStation 5 system, and the Xbox Series X|S console systems. Tripwire also announced that pre-orders are now available for both retail and digital versions, along with detailing pricing, pre-order bonuses, and exclusive content across both standard and special editions. Digital pre-orders for PC via Steam and Epic Games Store, and retail pre-orders for console versions are live now. Digital pre-orders for console versions will be opening soon, with specific timing and updates available via Tripwire socials. In celebration, Tripwire has revealed the next in its series of Zed reveal videos, focused on the new and deadly Siren.
Like Zeds, Killing Floor 3 editions will come in many shapes and sizes between both digital and retail. All digital and retail pre-orders will include the limited timed exclusive Flatline Tactical Bundle (Flatliner weapon skin, Fear the Reaper trinket, and Special Action Force player card).
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Intel Pushes "Clearwater Forest" Xeon CPU Series Launch into 2026
Intel has officially announced that its "Clearwater Forest" Xeon processor family will be arriving somewhere in the first half of 2026. During a recent earnings call, interim co-CEO—Michelle Johnston Holthaus—discussed Team Blue's product roadmap for 2025 and beyond: "this year is all about improving Intel Xeon's competitive position as we fight harder to close the gap to the competition. The ramp of Granite Rapids has been a good first step. We are also making good progress on Clearwater Forest, our first Intel 18A server product that we plan to launch in the first half of next year." Press outlets have (correctly) pointed out that Intel's "Clearwater Forest" Xeon processors were originally slated for release in 2025, so the company's executive branch has seemingly admitted—in a low-key manner—that their next-gen series is delayed. Industry whispers from last autumn posit that Team Blue foundries were struggling with their proprietary 18A (1.8 nm) node process—at the time, watchdogs predicted a postponement of "Clearwater Forest" server processors.
The original timetable had "Clearwater Forest" server CPUs arriving not long after the launch of Intel's latest line of "Sierra Forest" products—288-core models from the Xeon 6-series. The delay into 2026 could be beneficial—The Register proposes that "Xeons bristling with E-cores" have not found a large enough audience. Holthaus disclosed a similar sentiment (in the Q4 earnings call): "what we've seen is that's more of a niche market, and we haven't seen volume materialize there as fast as we expected." Despite rumors swirling around complications affecting chip manufacturing volumes, Intel's temporary co-leaders believe that things are going well. David Zinsner—Team Blue's CFO—stated: "18A has been an area of good progress...Like any new process, there have been ups and downs along the way, but overall, we are confident that we are delivering a competitive process." His colleague added: "as the first volume customer of Intel 18A, I see the progress that Intel Foundry is making on performance and yield, and I look forward to being in production in the second half, as we demonstrate the benefits of our world-class design."

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Tata to Complete Micron's India Chip Facility by End of 2025
IndiaTimes reports that Tata Projects announced on Tuesday that Micron Technology's semiconductor assembly and test facility at Sanand near Ahmedabad (India) will be ready by December 2025. Amit Agrawal, Project Director at Tata Projects, said workers have finished 60 percent of India's first semiconductor plant, the rest will be done by year's end. The plant covers about 50 acres in the Sanand industrial area and the building started in July last year. Tata Projects is putting up this semiconductor Assembly, Testing, Marking and Packaging (ATMP) facility for Micron.
"An ATMP facility is essentially a backend fab facility where testing, packaging and marking of semiconductors are carried out. This is perhaps the largest back-end semiconductor fab unit in the world. So far, 60 percent of work has been completed on Phase-1 with the help of a total workforce of 3,500," Agrawal told reporters. "We will hand over this facility to Micron by December 2025 after finishing civil work, mechanical, electrical and plumbing work along with engineering-related tasks as per the designs given by Micron. The final call to commence the plant will be taken by Micron" added Amit Agrawal, Project Director at Tata Projects.
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(PR) Warner Bros. Will Wrap Up MultiVersus Live-service, Concluding wi
Hi everyone. We have an important update to share regarding MultiVersus. After careful consideration, our next Season will serve as the final seasonal content update for the game. MultiVersus Season 5 will begin on February 4, 2025, and run through May 30, 2025, adding two new playable characters to the roster—DC's Aquaman and Looney Tunes' Lola Bunny. All new Season 5 content, including Aquaman and Lola Bunny, will be earnable through gameplay. Both new characters will be accessible when Season 5 begins on February 4 at 9 a.m. PST—Aquaman via the Battle Pass as the first tier reward and Lola as the daily calendar login reward.
All online features will continue to be available until Season 5 concludes on May 30 at 9 a.m. PST. At that point, there will be an option to play MultiVersus offline via the local gameplay mode, either solo against A.I. opponents or with up to three friends. To do this, you'll need to install/download the latest version of the game and log in during Season 5, any time between February 4 at 9 a.m. PST and May 30 at 9 a.m. PST. After logging in, a local save file will be automatically created connected to your PlayStation Network, Microsoft Store, Steam, or Epic Games Store account, allowing you to enjoy the game offline with all earned and purchased content moving forward.
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Future HWiNFO Update Will Add Support for GeForce RTX 5070 Ti GPUs
The HWiNFO development team are prepping for the upcoming release of an NVIDIA upper mid-range "Blackwell" GPU—their popular system diagnostics tool will be updated with support for GeForce RTX 5070 Ti (GB203-based) graphics card models. Team Green flagship and sub-flagship SKUs were sent to market this week—with mixed results—industry experts believe that stock shortages will be in effect for many months post-release. Volatile retail conditions could force potential buyers—of next-gen graphics technology—into considering options from lower down in NVIDIA's new product stack. The GeForce RTX 5070 Ti ($749 MSRP, with no Founders Edition) and GeForce RTX 5070 ($549 MSRP) GPUs could be tempting alternatives—as stopgaps or permanent fixtures. Press outlets believe that a February 20 product launch is pencilled in.
HWiNFO's incoming 8.21 build is being readied with support for GeForce RTX 5070 Ti graphics cards, but the GeForce RTX 5070 (non-Ti) GPU is notably absent from the suite's "upcoming changes" list. An investigative VideoCardz news piece points to HWiNFO being the first bit of software to publicly acknowledge (in advance) support for Team Green's 8,960 CUDA core-equipped model. As reported earlier this week, the GeForce RTX 5070 Ti is based on NVIDIA's GB203 GPU—also present on a larger sibling: "RTX 5080 maxes the silicon out, enabling all 84 SM, the RTX 5070 Ti is slightly cut down, with 70 out of 84 SM being enabled, resulting in 8,960 CUDA cores, 280 Tensor cores, 70 RT cores, 280 TMUs, and an unknown number of ROPs. The memory size is 16 GB, across the chip's full 256-bit GDDR7 memory interface... Its TGP is down to 300 W compared to the 360 W of the RTX 5080."

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Marvel's Spider-Man 2: PC Port Gets Underwhelming Reviews
Marvel's Spider-Man 2 debuted on the PlayStation 5 in October 2023, and a sizeable chunk of PC gamers have been looking forward to a PC port. Now that Nixxes Software has finally made that happen, it appears that the reception has been rather poor, despite making it to the trending section. Specifically, a substantial portion of buyers are complaining about intolerable technical difficulties and a poor experience overall. This is quite disappointing, considering that the game looked quite promising considering the relaxed system requirements, at least by modern standards.
"To say this is 'rough' is an understatement", voiced a user. Another review claimed that the game crashes every 10 minutes, with others stating that graphical glitches and errors are a common occurrence, making the game "nearly unplayable". Moreover, a plethora of other reviews complained about severe FPS drops, ray tracing issues, as well as extremely long loading times, even with solid-state storage. Overall, as of this writing, the game has amassed a total of 2,168 reviews, a whopping 1,228 of which are negative. It is more than likely that future patches will resolve many of the issues, although that does not make up for the poor experience faced by many of those who have already shelled out $60-$70 for the game.

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New Steam Deck Mod Claims to Improve FPS With AMD FSR 3
A new Steam Deck mod is here, and the performance improvements that it brings to the table appear to be quite promising, thanks to the magic of frame generation. The gaming handheld is not exactly the most performant in terms of raw GPU performance, so technologies such as AMD's FSR 3 undoubtedly improve the gaming experience on the Deck by quite a substantial degree. Dubbed Decky Framegen, the plugin utilizes AMD FSR 3 to generate frames without having to go about rendering them, thereby increasing FPS quite a lot.
As of right now, this plugin allows gamers to employ frame generation in unsupported games such as Final Fantasy XVI, Witcher 3, Hogwarts Legacy, and a few others. Deck Wizard's detailed video reveals that the plugin does quite a good job, allowing for playable framerates in several titles. However, the games which are unable to manage 30 FPS are unlikely to benefit much, owing to the issues surrounding input lag. Moreover, a few graphical glitches here and there are also to be expected, which is something that many purists might not entirely be willing to deal with. Considering that Valve recently shot rumors of an AMD Ryzen Z2-powered Steam Deck 2 being in the works, there is no denying that those holding out for hardware improvements, still have a fair amount of waiting to do.
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(PR) Warhorse Presents Official CGI Trailer for Kingdom Come: Delivera
Experience the highs and lows of Henry's journey in the Official CGI Trailer for Kingdom Come: Deliverance II, where life in 15th-century Bohemia is as unpredictable as it is unforgiving. From the chaos of a brawl to the fleeting joy of celebration, every moment pulls Henry deeper into the challenges of medieval life. Get ready for a story of resilience, danger, and the choices that will shape the next chapter. The journey begins February 4. Released in 2018, the first Kingdom Come: Deliverance thrust players into the life of Henry of Skalitz, a medieval blacksmith's apprentice turned vengeful adventurer. With the long-anticipated sequel almost upon us, what do newcomers need to know about the groundbreaking gameplay of this unique RPG series?
Meet Henry of Skalitz
Henry's original tale is a deeply personal one, set against the struggles of a medieval Bohemia's grander nobility. His tranquil life - as a humble blacksmith's apprentice - is dramatically upended when his parents are murdered during an assault waged by one of the warring lords of the land. Having narrowly fled the massacre himself, Henry's journey towards retribution sees him crossing paths with villagers, bandits and the nobility alike, as he battles to retrieve the sword crafted by his father for presentation on that fateful day - now a symbolic tool of retribution.
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(PR) "Heart of the Machine" Early Access Version Debuts on Steam
The day has finally arrived! Rise up with me, robot brothers and sisters. We'll make a place for ourselves in this city of humans. In all seriousness, today is a very exciting day—Heart of the Machine is a massive project, and I am so excited for people to experience the higher heights of this game. This project is in Early Access, even as huge as it already is. So please do leave your feedback and suggestions—in the bugtracker, on the Steam forums, also in reviews. Reviews really make a huge difference, so if you want to support the game with your feedback, that means a lot.
What's In The Game Now?
So what is this game? What is in that mysterious chapter two and beyond? Put simply, this is a new time-bending genre blending tactics, strategy, and narrative. The prologue and first chapter are available in a public demo, and they teach you everything you need to know about how to play. Chapter two is when the freedom kicks in, and the narrative elements are also now able to go into overdrive since we're out of the tutorial zone. During chapter three, you become a full-time lord, able to send information and in some cases units backwards or forwards in time to yourself.
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US Investigates Possible "Singapore" Loophole in China's Access to NVI
Today, Bloomberg reported that the US government under Trump administration is probing whether Chinese AI company DeepSeek circumvented export restrictions to acquire advanced NVIDIA GPUs through Singaporean intermediaries. The investigation follows concerns that DeepSeek's AI model, R1—reportedly rivaling leading systems from OpenAI and Google—may have been trained using restricted hardware that is blocked from exporting to China. Singapore's role in NVIDIA's global sales has surged, with the nation accounting for 22% of the chipmaker's revenue in Q3 FY2025, up from 9% in Q3 FY2023. This spike coincides with tightened US export controls on AI chips to China, prompting speculation that Singapore serves as a pipe for Chinese firms to access high-end GPUs like the H100, which cannot be sold directly to China.
DeepSeek has not disclosed hardware details for R1 but revealed its earlier V3 model was trained using 2,048 H800 GPUs (2.8 million GPU hours), achieving efficiency surpassing Meta's Llama 3, which required 30.8 million GPU hours. Analysts suggest R1's performance implies even more powerful infrastructure, potentially involving restricted chips. US authorities, including the White House and FBI, are examining whether third parties in Singapore facilitated the transfer of controlled GPUs to DeepSeek. A well-known semiconductor analyst firm, SemiAnalysis, believes that DeepSeek acquired around 50,000 NVIDIA Hopper GPUs, which includes a mix of H100, H800, and H20. NVIDIA clarified that its reported Singapore revenue reflects "bill to" customer locations, not final destinations, stating most products are routed to the US or Western markets.
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AMD Ryzen 7 9800X3D CPU Accounts for Almost 90% of "Zen 5" Sales, Rest
Based on the MindFactory sales data for January 2025, we have seen AMD push a significant share of sales and revenue at the German PC hardware store. However, an interesting observation lies in the details. AMD's Ryzen 7 9800X3D CPU was the best-selling SKU at 8,390 units sold. An entire AM5 platform recorded sales of 18,410 units, which puts the eight-core X3D SKU on the top, with 46% of consumers on the AM5 platform going with this CPU. The rest of the AMD Ryzen 9000 series performed poorly, with other SKUs reaching only up to 3% of AM5 socket sales. This means that out of 100% "Zen 5" units sold, the leading Ryzen 7 9800X3D SKU captured 87% of sales. The AMD Ryzen 9000 series is performing exceptionally only due to its only available AMD Ryzen 7 9800X3D SKU selling 46% of the AM5 volume.
Among standard Ryzen 9000 series SKUs, the Ryzen 7 9700X achieved 640 units in sales, while the Ryzen 5 9600X, Ryzen 9 9950X, and Ryzen 9 9900X recorded 250, 230, and 180 units respectively. These figures suggest significantly lower market penetration for non-X3D variants in the retail channel. The data points to a clear market preference for gaming-optimized processors, indicating AMD's strategic focus on X3D variants—despite their higher manufacturing costs and retail premiums—is likely to continue. While MindFactory's sales data represents just one retailer in the German market, the overwhelming consumer preference for the 9800X3D over standard Zen 5 SKUs signals that consumers are ready to pay a premium for more performance and that the X3D effect reflects positively on the sales.
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