Saber Interactive Brings Back Legendary Franchise With Turok: Origins
At The Game Awards, Saber Interactive, in collaboration with Universal Products & Experiences, revealed Turok: Origins, a new evolution of the classic dinosaur-hunting game franchise that began nearly 30 years ago. Developed and published by Saber, this fast-paced, third-person, sci-fi shooter, featuring both solo and cooperative action for up to three players, will be available on PC, PlayStation 5, and Xbox Series X|S. Watch the debut trailer now and get your very first look at the epic gameplay and spectacle of Turok: Origins.
Turok: Origins revives the legendary game franchise's action and spirit while bringing it forward into the modern era with a completely new look, story, and gameplay. Players will take on the role of fierce Turok warriors to face off against ferocious dinosaurs and a terrifying alien threat that seeks to destroy all human life in the galaxy. Fans can unleash devastating attacks on enemies with weapons and abilities, and harness fallen enemies' DNA to upgrade their arsenal. Players will embark on a high-stakes adventure - solo or with friends - to unravel mysteries that hold the key to saving humanity.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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(PR) The Outer Worlds 2 Gets New Trailer at The Game Awards, Coming in
The call to go beyond the stars is here once again, and it's bigger, bolder, and more unpredictable than ever. We just revealed a first gameplay trailer for The Outer Worlds 2 during The Game Awards 2024, promising a fresh adventure in a brand-new colony next year. No really, we know we're not supposed to promise things in marketing, but the setting is completely new, so this is all factual. Just don't break the colony again. We're looking at each of you who sent the Hope into the sun in the last game.
In true Obsidian Entertainment fashion, you carve your path through Arcadia, a colony teeming with factions, intrigue, and chaos. It's also home of skip drive technology and where the fate of the entire colony - and the galaxy - rests. As a daring, undeniably good-looking, and questionably competent Earth Directorate agent, you're tasked with uncovering the source of devastating rifts threatening the entire galaxy. Talk about stakes (not to be confused with raptidon steaks, those are very different)! The choice of how to deal with the rifts is up to you. "Your worlds, your way," as we say at Obsidian.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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Intel Co-CEO Dampens Expectations for First-Gen "Falcon Shores" GPU
Intel's ambitious plan to challenge AMD and NVIDIA in the AI accelerator market may still be a little questionable, according to recent comments from interim co-CEO Michelle Johnston Holthaus at the Barclays 22nd Annual Global Technology Conference. The company's "Falcon Shores" project, which aims to merge Gaudi AI capabilities with Intel's data center GPU technology for HPC workloads, received surprising commentary from Holthaus. "We really need to think about how we go from Gaudi to our first generation of Falcon Shores, which is a GPU," she stated, before acknowledging potential limitations. "And I'll tell you right now, is it going to be wonderful? No, but it is a good first step."
Intel's pragmatic approach to AI hardware development was further highlighted when Holthaus addressed the company's product strategy. Rather than completely overhauling their development pipeline, she emphasized the value of iterative progress: "If you just stop everything and you go back to doing like all new product, products take a really long time to come to market. And so, you know, you're two years to three years out from having something." The co-CEO advocated for a more agile approach, stating, "I'd rather have something that I can do in smaller volume, learn, iterate, and get better so that we can get there." She acknowledged the enduring nature of AI market opportunities, particularly noting the current focus on training while highlighting the potential in other areas: "Obviously, AI is not going away. Obviously training is, you know, the focus today, but there's inference opportunities in other places where there will be different needs from a hardware perspective."[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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(PR) FINAL FANTASY VII REBIRTH Coming to PC on January 23, 2025, Gets
This evening at The Game Awards 2024 show, Square Enix announced that FINAL FANTASY VII REBIRTH is set for a PC launch on January 23, 2025. Pre-orders are now live on Steam and Epic Games stores.
The PC version introduces new features and customizations to take full advantage of the platform:
- LIGHTING - Lighting has been adjusted, and the game's overall rendering of light is significantly improved. The updated areas and cutscenes present with even greater beauty and clarity than before.
- FRAMERATE AND RESOLUTION - NVIDIA DLSS support means that frame rates can be enhanced and image quality upscaled. There is now also support for variable refresh rate (VRR).
- TEXTURES - The Level of Detail (LoD) for background models and MIP maps for background textures can both be freely configured in the options settings. With this background polygon density and texture density can be set higher than was previously possible, allowing for gameplay with higher-quality graphics.
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The Witcher IV Gets New Trailer at The Game Awards, Pre-Rendered on Un
CD Projekt RED pulled out a rabbit out of its hat, revealing the first trailer for the upcoming The Witcher IV title. The new trailer is pre-rendered in a custom build of Unreal Engine 5, which CD Projekt RED is now using instead of its own in-house engine, as announced earlier. More interestingly, it is pre-rendered on an "unannounced NVIDIA GeForce RTX GPU." CD Projekt RED teamed up with Platige Image, who were responsible for intro cinematics in the previous Witcher games.
The trailer, which is almost six minutes long, follows Ciri, which confirms earlier rumors that the game might focus on Ciri as the main character. As detailed by CD Projekt RED, the trailer shows Ciri's new abilities and tools, as well as a small part of the story, a witcher contract set in a remote village. CD Projekt RED is promising that The Witcher IV will be "the most immersive and ambitious open-world Witcher game to date."[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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Qualcomm Argues Less Than 1% of Arm IP is Inside Nuvia Cores in Snapdr
Days of Arm-Qualcomm legal disputes continue, and with new day we get new updates. Gerard Williams III, CEO and founder of Nuvia, also one of the main brains behind Qualcomm's Oryon cores inside Snapdragon X processors, testified before the court that the chip design contains minimal Arm IP despite using the company's instruction set architecture. Williams estimated that "one percent or less" of the final design originated from Arm's IP. Despite Qualcomm using Arm ISA license, the company has very little Arm IP in its SoCs. Most of the Snapdragon X design has been done within Qualcomm's labs, in addition to Nuvia. Williams, who co-founded Nuvia in 2019, explained that while their processors use Arm's Armv8 instruction set, the core design was largely developed from scratch. Nuvia initially secured two non-transferable licenses from Arm: a Technology License Agreement (TLA) and an Architecture License Agreement (ALA).
These agreements allowed the company to develop custom cores while implementing Arm's instruction set. The development team created their own proprietary microarchitecture, including custom data paths and cache systems, rather than using Arm's existing designs. The controversy erupted when Qualcomm acquired Nuvia and announced plans to use the cores in PC processors rather than the initially intended datacenter applications. Arm demanded a renegotiation of licensing terms following the acquisition, which Qualcomm refused, arguing that its existing ALA covered Nuvia's designs. The dispute escalated when Arm revoked Nuvia's licenses in 2022 and terminated [Only registered and activated users can see links. Click Here To Register...]. Arm is now [Only registered and activated users can see links. Click Here To Register...] developed before the merger, arguing that the licensing agreements couldn't be transferred through acquisition. Qualcomm builds a case on TLA not being violated since the designs are mostly custom, so we have to see how the ruling proceeds. Arm wants to "hurt" Qualcomm with ALA revoking, and perhaps the final case ends with a settlement, given that Qualcomm is one of Arm's biggest customers.[Only registered and activated users can see links. Click Here To Register...]
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US Authorities Investigating TP-Link Over Connection to China-backed C
Popular router manufacturer TP-Link is being investigated by US authorities over an alleged connection to cyberattacks emanating from the PRC. According to the Wall Street Journal, the Commerce, Justice and Defense departments are all investigating the company and the Commerce Department has gone as far as issuing a subpoena to TP-Link. The WSJ states that TP-Link holds close to a 65 percent market share in the US consumer router market, which puts the company in a unique market position.
The end results of the investigations, assuming either US authority finds any wrongdoings, could lead to TP-Link being banned from selling its routers in the US. A spokeswoman for TP-Link in the US issued the following statement to the WSJ "We welcome any opportunities to engage with the U.S. government to demonstrate that our security practices are fully in line with industry security standards, and to demonstrate our ongoing commitment to the U.S. market, U.S. consumers, and addressing U.S. national security risks".[Only registered and activated users can see links. Click Here To Register...]
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(PR) Axelera AI Partners with Arduino for Edge AI Solutions
Axelera AI - a leading edge-inference company - and Arduino, the global leader in open-source hardware and software, today announced a strategic partnership to make high-performance AI at the edge more accessible than ever, building advanced technology solutions based on inference and an open ecosystem. This furthers Axelera AI's strategy to democratize artificial intelligence everywhere.
The collaboration will combine the strengths of Axelera AI's Metis AI Platform with the powerful SOMs from the Arduino Pro range to provide customers with easy-to-use hardware and software to innovate around AI. Users will enjoy the freedom to dictate their own AI journey, thanks to tools that provide unique digital in-memory computing and RISC-V controlled dataflow technology, delivering high performance and usability at a fraction of the cost and power of other solutions available today.[Only registered and activated users can see links. Click Here To Register...]
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AMD Radeon RX 7900 GRE China-Edition GPU Reaches End-of-Life
According to Tweakers, AMD's Radeon RX 7900 GRE graphics card has reached end-of-life status, as confirmed by multiple AMD board partners they have contacted. The announcement comes just months after the card's expansion into European markets following its initial 2023 exclusive launch in China. Tweakers report that the supply of the RX 7900 GRE is rapidly declining across retail channels. While ASUS models remain somewhat available, the manufacturer has informed Tweakers that deliveries are currently "limited." AMD has not responded to their multiple requests for comment regarding the discontinuation. The RX 7900 GRE offers compelling specifications that position it as a slightly scaled-down variant of the more premium RX 7900 XT.
Built on AMD's RDNA 3 architecture, the card features 80 CUs and 16 GB of GDDR6 memory and operates at a 260 W TDP. The timing of this discontinuation is particularly interesting as AMD prepares to unveil its next-generation RDNA 4-based Radeon RX 8000 series. Perhaps AMD is trying to flush out its remaining inventory to make room for its Radeon RX 8000 series GPUs, which should mainly target the middle-range of the next-generation GPU families, including competition like NVIDIA with "Blackwell" and Intel with "Battlemage." With the new card scheduled to appear during AMD's CES keynote on January 6 in Las Vegas, we have to wait and see what products AMD puts out before analyzing why AMD decided to EOL its Radeon RX 7900 GRE.[Only registered and activated users can see links. Click Here To Register...]
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MSI Releases Memory "Latency Killer" for AMD Ryzen 9000 Series CPUs, u
MSI has unveiled a new performance-enhancing feature for its AM5 socket motherboards to improve DDR5 memory latency. Some latency issues that emerged following AMD's AGESA 1.2.0.2a microcode update, which added support for AMD's Ryzen 9000X3D processors, are now fixed. MSI has baked in its BIOS tuning to develop a new "Latency Killer" feature, which can be found in the advanced menu section, specifically within the overclocking submenu in BIOS of MSI X870E/X870 gaming motherboards like MEG X870E GODLIKE and MPG X870E CARBON WIFI. Users have three options to choose from: Auto, Enabled, and Disabled. While the default behavior of the Auto setting remains unclear, it is believed to be initially disabled to ensure system stability.
Recent benchmark testing of [Only registered and activated users can see links. Click Here To Register...] using AIDA64 has demonstrated promising results, showing an eight nanosecond improvement in memory latency when the new feature is activated. The test was conducted using a Ryzen 7 9800X3D processor paired with an MPG X870E Carbon WiFi motherboard and DDR5-8000 CL38 memory, running in High-Efficiency mode at its maximum preset. Some [Only registered and activated users can see links. Click Here To Register...] with AMD Ryzen 7 9800X3D on MSI Tomahawk X870 reported seeing 10-12 ns improvement from enabling the "Latency Killer." MSI motherboards complement its Latency Killer feature with additional memory optimization tools in the BIOS, including EXPO / A-XMP profiles, Memory Try It presets, High-Efficiency Mode, and comprehensive manual overclocking options for enthusiasts seeking maximum performance.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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(PR) Rapidus Installs Japan's First ASML NXE:3800E EUV Lithography Mac
Rapidus Corporation, a manufacturer of advanced logic semiconductors, today announced the delivery and installation of ASML's EUV lithography equipment at its Innovative Integration for Manufacturing (IIM-1) foundry, an advanced semiconductor development and manufacturing fab currently under construction in Chitose, Hokkaido. To commemorate the installation, a ceremony was held at Portom Hall in the New Chitose Airport.
This is a significant milestone for Japan's semiconductor industry, marking the first time that an EUV lithography tool will be used for mass production in the country. In addition to the EUV lithography machinery, Rapidus will install additional complementary advanced semiconductor manufacturing equipment, as well as full automated material handling systems in its IIM-1 foundry to optimize 2 nm generation gate-all-around (GAA) semiconductor manufacturing.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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Archetype Entertainment's EXODUS Sci-Fi RPG Gets New Gameplay Trailer
As promised earlier, Archetype Entertainment, an Austin-based video game studio comprised of veteran AAA developers, including the legendary RPG creator James Ohlen, has released the new gameplay trailer for its new EXODUS game, called "EXODUS: The Traveler's Creed." Running at two minutes flat, the trailer shows what appears to be a Mass Effect-like third-person action RPG game, with some interesting twist to the gameplay.
In case you missed it, Archetype Entertainment was established back in 2019 as a division game developer and publisher Wizards of the Coast, and, in addition to James Ohlen, an ex-BioWare veteran, the studio also includes other RPG developers from Naughty Dog, 343 Industries, Electronic Arts, Blizzard, and other studios. In EXODUS, their new game, "humanity has fled a dying Earth, finding a new home in a hostile galaxy - here, we are the underdogs fighting for survival," putting the user in the role of "The Traveler", humanity's last hope. Set in an original sci-fi universe, the game is built around the impact of Time Dilation, where days in the different galaxy are decades back home, which will somehow impact the choices you make in the game and more, so it will be interesting to see how it is used in the game.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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(PR) Nanya Technology Partners With PieceMakers to Develop Customized
Nanya Technology's Board of Directors today has approved a strategic partnership with PieceMakers Technology, Inc. ("PieceMakers") to jointly develop customized ultra-high-bandwidth memory solutions. As part of the collaboration, Nanya Technology will subscribe to a cash capital increase of up to NT$ 660 million, purchasing up to 22 million common shares at NT$ 30 per share in PieceMakers. Upon completion of the capital increase, Nanya Technology is expected to acquire up to approximately 38% stakes of PieceMakers.
To meet the growing demand for high-performance memory driven by AI and edge computing, this collaboration will combine Nanya Technology's 10 nm-class DRAM innovation with PieceMakers' expertise in customized DRAM design to develop high-value, high-performance, and low-power customized ultra-high-bandwidth memory solutions, unlocking new opportunities in AI and high-performance computing markets.[Only registered and activated users can see links. Click Here To Register...]
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Indiana Jones and the Great Circle Gets New Patch 2 Update
Bethesda has released the big Update 2 for Indiana Jones and the Great Circle game with additional fixes, including the big fix where the Game Slot appears damaged or completely missing, as this issue was apparently plaguing many users. Update 2 also reduces stutter from duplicated frames during cutscenes, as well as fixes to prevent "double vision" getting stuck on screen when Indy has almost drowned.
There are also several PC specific fixes including the one for where NVIDIA Frame Generation wasn't activated properly with HDR, a fix for NVIDIA Low Latency Mode performance issues when used with Frame Generation, a fix for global illumination being completely disabled on graphics cards below minimum VRAM requirement, issues with Lighting when Path Tracing is set to Medium or High Quality, and more. The Update 2 should also fix major performance issues when NVIDIA DLSS is enabled. There are several gameplay fixes which you can check out below. All of these NVIDIA-specific issues are still somewhat present and some [Only registered and activated users can see links. Click Here To Register...]. Some users are reporting several workarounds, including a clean installation of drivers, or enabling and disabling Frame Generation, DLSS, HDR, and other settings.[Only registered and activated users can see links. Click Here To Register...]
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Acer Leaks GeForce RTX 5090 and RTX 5080 GPU, Memory Sizes Confirmed
Acer has jumped the gun and listed its ACER Predator Orion 7000 systems with the upcoming NVIDIA RTX 50 series graphics cards, namely the GeForce RTX 5080 and the GeForce RTX 5090. In addition, the listing confirms that the GeForce RTX 5080 will come with 16 GB of GDDR7 memory, while the GeForce RTX 5090 will get 32 GB of GDDR7 memory.
The ACER Predator Orion 7000 gaming PC was announced back in September, together with Intel's Core Ultra 200 series, and it does not come as a surprise that this high-end pre-built system will now be getting NVIDIA's new GeForce RTX 50 series graphics cards. In case you missed previous rumors, the GeForce RTX 5080 is expected to use the GB203-400 GPU with 10,752 CUDA cores, and come with 16 GB of GDDR7 memory on a 256-bit memory interface. The GeForce RTX 5090, on the other hand, gets the GB202-300 GPU with 21,760 CUDA cores and packs 32 GB of GDDR7 memory.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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