(PR) G.Skill Announces T5 Neo Series DDR5-6400 CL38 512GB (64GBx8) Ove
G.SKILL International Enterprise Co., Ltd., the world's leading brand of performance overclock memory and PC components, is thrilled to announce the release of its latest high-performance T5 Neo series DDR5-6400 CL38 512 GB (64 GB x8) overclocked DDR5 R-DIMM memory solution. Specifically engineered for AMD Ryzen Threadripper PRO series processors and compatible AMD WRX90 chipset motherboards, this T5 Neo DDR5 R-DIMM memory kit leverages AMD EXPO memory overclocking technology and a high-quality 16-layer PCB design to deliver exceptional speed, high kit capacity, and reliability for professional workstations.
With a total kit capacity of 512 GB across eight 64 GB modules, the T5 Neo series memory kit is built to meet the demands of intensive workloads. From AI model training, large-scale data analytics, memory-intensive simulations, professional applications, and high-resolution content creation, this high-capacity memory configuration enables professionals to work with significantly larger datasets, making it the ideal choice for next-generation workstations that require both exceptional bandwidth and expansive capacity to accelerate productivity. Please refer to the screenshots below for Memtest validation on the ASUS Pro WS WRX90E-SAGE SE motherboard with AMD Ryzen Threadripper PRO 9945WX processor.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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Out of Time Revealed As New Roguelike From Manticore Games, Blends Tim
[Only registered and activated users can see links. Click Here To Register...] is an upcoming time travel roguelite that puts players into a cosmic anomaly that blends past, present, and future in chaotic co-op battles. The new game is being developed by Manticore Games, a new game studio comprised of talent formerly of Electronic Arts, Blizzard, Respawn, Xfire, Roblox, Trion Worlds, Crystal Dynamics, and Zynga, and it will be launching as an [Only registered and activated users can see links. Click Here To Register...] and console exclusive on September 25, 2025, although it's currently unclear if a future Steam launch is on the cards. The current pre-purchase price for Out of Time is $24.99, which includes three special mounts, three emotes, and four avatars.
The main premise of Out of Time is that players are put in teams of four players in co-op PvE battles—with PvP slated to be arriving in a future update—against enemies from the Medieval era, Modern era, and The Wastelands, a far-flung apocalyptic era set in the year 2199. At least three more eras are already planned for a later release, although there is no exact release roadmap yet. Out of Time emphasizes team work and ability and gear synergies, and one of the main highlights is that sticking together as a team grants buffs and increases survivability. There are a whopping 24 playable heroes, although Manticore Games says that the heroes don't lock you down into specific classes or roles. Instead, the game's mechanics encourage cooperative experimentation and gives players the freedom to adapt to the anomalies in their own unique way. Out of Time will feature tight fast-paced combat, an MMO-like hub, and a roguelike progression system.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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Unreleased AMD Radeon "RX 7950 XTX" Prototype Surfaces Online
A previously unseen AMD graphics-card prototype has unexpectedly surfaced, not in a retailer's warehouse but on a Korean second-hand forum. This week, a Quasarzone user known as FP32 shared high-resolution photographs of what appears to be the cooling assembly for a never-released "RX 7950 XTX," allegedly sourced via China's Xianyu marketplace. At a staggering 34 cm in length and 5.5 cm in thickness, the triple-slot shroud outstrips the standard RX 7900 XTX reference cooler by roughly 5 cm in length and adds an entire slot of girth. The front houses three recessed eight-pin power connectors, suggesting board power well over 450 W, a figure more commonly associated with NVIDIA's RTX 4090 rather than an AMD Radeon, while a dense copper baseplate feeds multiple heatpipes that terminate in three striking red-tipped fins stamped "RDNA 3." Despite its superficial resemblance to AMD's shipping designs, the prototype's mounting points and LED cut-outs align with no known PCB, and the customary rear I/O bracket is entirely missing.
Attempts to trace serial labels in public component databases yielded no matches, reinforcing the theory that it was a one-off engineering sample. No PCB accompanied the cooler, preventing any live demonstrations or performance benchmarks. There have long been whispers about an AMD halo card, whether an RX 7950 XTX or even a dual-GPU RX 7990 XTX, to bridge the performance gap between NVIDIA's 80-class and 90-class offerings. The emergence of this monolithic cooler implies that AMD once considered a fully unlocked Navi 31 silicon pushed to higher clock speeds or paired with faster GDDR6/GDDR6X memory. The project may have been shelved due to soaring production costs, unwieldy thermal envelopes, or a strategic decision to focus on energy efficiency and value-oriented designs. Whatever the reason for its cancellation, this orphaned cooler now stands as a relic of AMD's road not taken, offering a glimpse into the company's highest ambitions before it chose a less aggressive path for its RDNA 3 lineup.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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ZeniMax Workers on Xbox Gaming Layoffs: 'Disgusting' and 'A Betrayal'
ZeniMax is just one of many game studios under the Xbox Gaming umbrella that has fallen victim to a [Only registered and activated users can see links. Click Here To Register...] in the name of profit. The layoffs, which occurred in early July and seemingly affected over 9,000 employees, according to [Only registered and activated users can see links. Click Here To Register...], were motivated by Microsoft's desire to "increase agility and effectiveness." However, workers at ZeniMax Media, the game studio behind Elder Scrolls Online, have recently spoken anonymously to [Only registered and activated users can see links. Click Here To Register...] and said that the layoffs have effectively had the opposite effect. One worker said "Everyone left now has to pick up the pieces as best they can. The morale and general confusion of it all has extended into our general workflow. We used to have very, very reliable people working on things, and they're no longer there." By all accounts, the layoffs have resulted in a severe brain drain and loss of institutional knowledge and experience, and the remaining workers at the studio have been left to pick up the pieces. One employee emphasized that, in some cases, the remaining staff will need to pick up the slack of multiple people who were laid off.
Part of the reason for the outsized effect on the remaining developers is just how chaotically the layoffs were handled, with one employee saying that they were locked out of all their company systems, including email and Slack, for hours before there was any communication from managers or higher-ups about what was going on. The chaotic management of the layoffs and their wide-reaching effects have severely diminished the morale of the workers who are still at ZeniMax, with one worker, Autumn Mitchell, who remains at ZeniMax, saying that "Morale is terrible. It's grotesque. People are stressed. They're crying." She continues to say "I also think we need to bring some people back. I don't see how we get through this work without bringing some people back," further implying that the workload and expectations placed on the workers still at ZeniMax are too much to handle for the remaining workers, especially if there is a standard of quality to be maintained.[Only registered and activated users can see links. Click Here To Register...]
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(PR) ASUS Announces New Performance Records for Pro WS WRX90E-SAGE SE
ASUS today announced that the Pro WS WRX90E-SAGE SE workstation motherboard has scored 46 new performance records leveraging the latest AMD Ryzen Threadripper PRO processors, ranging from the PRO 9965WX to the PRO 9995WX. This sets a new benchmark for workstation-class performance, establishing this motherboard as the ultimate platform for professionals and overclockers who want to push the limits of CPU power. These groundbreaking results arrive thanks to the work of professional overclockers CENS, SEBY, bl4ckdot, Paul7347 and jiacheng_liu.
The AMD Ryzen Threadripper PRO 9995WX is the new king of the CPU hill, wielding 96 cores, 192 threads and a 5.4 GHz boost clock to carve out new performance territory. Professional overclockers CENS and SEBY pushed this chip to its limits, maintaining control on a knife's edge with the Pro WS WRX90E-SAGE SE. A raft of records was the result. Of particular note is the HWBOT 265 Benchmark 4K score. SEBY smashed his own previous world record - also attained with the Pro WS WRX90E-SAGE SE - by an incredible 20%.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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The Outer Worlds 2 Price Slashed to $69.99 Due to "Market Conditions"
[Only registered and activated users can see links. Click Here To Register...], and originally, the RPG was meant to cost $79.99. Now, though, Microsoft has walked that back, with The Outer Worlds becoming the first Xbox Game Studios game to walk back the $80 price paradigm. The new pricing was announced by [Only registered and activated users can see links. Click Here To Register...] and in a statement to [Only registered and activated users can see links. Click Here To Register...], when a Microsoft representative said that "We're focused on bringing players incredible worlds to explore, and will keep our full priced holiday releases, including The Outer Worlds 2, at $69.99 - in line with current market conditions." This statement confirms that Microsoft will not follow Nintendo down the $80 AAA price strategy for the time being, but as PC and console game prices continue to creep up, it's likely that Microsoft will revisit the $80 AAA game. Xbox Game Studios will be issuing $10 refunds for those who have already pre-ordered The Outer Worlds 2 via the platform they ordered it on.
It's unclear exactly which "market conditions" prompted the price change, but there was a fair amount of backlash to the initial pricing when the $80 pricing was revealed. Current speculation suggests that the price change likely came as a result of a combination of stiff competition in the form of games like Clair Obscur: Expedition 33, which largely fill the same sci-fi choices-matter niche and slow pre-orders for The Outer Worlds. The community response to the announcement has largely been a mix of positivity and cynicism, with some fans criticizing the move as a manipulative marketing tactic more than a genuine attempt to win over gamers.[Only registered and activated users can see links. Click Here To Register...]
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Borderlands 4 To Target Just 30 FPS on Nintendo Switch 2 'With Some Di
Following the official announcement of the [Only registered and activated users can see links. Click Here To Register...], Gearbox Entertainment CEO, Randy Pitchford, has officially addressed questions about the Switch 2 version of the upcoming looter-shooter. One of the biggest questions fans have had about the Switch release of the game is the target frame rate, and, according to Pitchford at least, the answer to that question is 30 FPS. [Only registered and activated users can see links. Click Here To Register...] that "It was important to us to not cut anything and to support cross play with other platforms. So, no. It'll be mostly around 30 FPS, with some dips in some intense moments heavy combats or if hosting a multiplayer game in handheld mode, etc." This suggests that 30 FPS will be the frame rate target, not necessarily even the expected average frame rate, so it's unlikely that Borderlands 4 will ever take advantage of the Switch 2's screen refresh rate upgrade. In [Only registered and activated users can see links. Click Here To Register...], Pitchford also confirmed that even physical copies of Borderlands 4 will require a download, although it's unclear if physical copies will just be a key or if some of the game will be on the game card.
Some gamers have responded to the announcement as an example of poor optimization, pointing to games like Metroid Prime 4, which will supposedly run at up to 120 FPS on the Switch 2 at 1080p while docked and at 120 FPS 720p in handheld mode, despite the limited technical capabilities of the hardware. Others question the lack of a performance mode to lock the game to something like 40 or 60 FPS. Previously, a [Only registered and activated users can see links. Click Here To Register...] on YouTube saw Pitchford and other Gearbox executives talk about how Borderlands 4 was being designed to run on the Switch 2 instead of being ported after the fact, leading to the assumption that the Switch 2 version of Borderlands 4 would be more optimized than it now appears to be. Pitchford also declined to mention what the target resolution is for Borderlands 4 on the Switch 2, so there are still a few unanswered questions and potential for additional settings presets to enable higher frame rates.[Only registered and activated users can see links. Click Here To Register...]
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2,001 Watt XOC BIOS for ASUS ROG Astral RTX 5090D Appears
An unverified 2,001-watt XOC BIOS for the China-exclusive ASUS ROG Astral RTX 5090D has surfaced on the TechPowerUp GPU BIOS DB, instantly tripling the card's stock 575 W limit. And just like [Only registered and activated users can see links. Click Here To Register...], it's opening kilowatt-class overclocking to enthusiasts who are willing to experiment with their ASUS ROG Astral RTX 5090 boards. For an extreme overclocking attempt, the card requires multiple fused 12V-2×6 cables or custom power delivery to bypass the connector's 600 W ceiling, necessitates custom water or LN2 cooling to prevent the GPU from overheating, and automatically voids the warranty the moment it's installed. However, just like the previous XOC BIOS for GALAS HOF, it also allows the card to dial down its max TDP to 80% of the original, which is just 400 W for undervolting experiments. We don't recommend using this BIOS unless you are confident in your technical expertise and aware of the risks associated with using non-factory power profiles.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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This Week in Gaming (Week 31)
Welcome to the last week of July and another fairly packed week of new game releases. We kick off the week with a cosy trip to the shire, which is swiftly followed by some vehicular combat, some insect action, a virtual rebellion, a bit of law and order and finally landing in a post-apocalyptic world. We also have a few more new games that didn't quite make the list this week.
[Only registered and activated users can see links. Click Here To Register...] / This week's major release / Tuesday 29 July
Welcome home, Hobbit! Live the cosy life of a Hobbit in the wonderfully serene landscape of the Shire. Discover, decorate, & share in this idyllic corner of Middle-earth. Join friendly Hobbits & familiar faces awaiting your arrival in Tales of the Shire: A The Lord of the Rings Game. [Only registered and activated users can see links. Click Here To Register...][Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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AMD Radeon RX 9060 XT Leads TechPowerUp Frontpage Poll for its Price-P
The mainstream gaming GPU market segment is a jungle, with dozens of graphics card models from NVIDIA, AMD, and Intel fighting for a share of the largest segment of the market. With products priced between $250 and $450, these graphics cards are competing with value-ended gaming consoles such as the Xbox Series S. We drew up a list of graphics cards available in the market, and threw the question up to our readers on which card they'd buy given their pricing. The results are fascinating, and point to AMD getting the price-performance of its Radeon RX 9060 XT 16 GB graphics card just right. Our survey sample size is 16,333 responses.
Three key products emerge from our survey, with the rest being minor or academic choices. AMD Radeon RX 9060 XT 16 GB at $370 is a simple-majority winner, with 52.4% or 8.552 responses backing it. NVIDIA GeForce RTX 5060 Ti 16 GB at $440 is a distant second, with 21.6% or 3,520 votes in its favor. Intel Arc B580 12 GB at $250 is an interesting third place, with 10.1% or 1,648 votes backing it. The rest of the poll options are marginal choices, with none of the entries crossing 3.1%. The results highlight that there are three price-bands driving the 1080p gaming GPU segment—$250, $350, and $450.[Only registered and activated users can see links. Click Here To Register...]
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This Netflix Alternative Has No Fees
If your Netflix "Recommended for You" section actually reflected your taste, you wouldn't be scrolling past 14 dating shows and a baking competition every time you open your streaming app. What's the point of an algorithm if it doesn't get you? If you're craving substance over filler, MagellanTV might be the streaming platform you've been waiting for.
This documentary-only streaming service skips the fluff and dives deep into science, history, culture, space, and true crime. There are no ads, no recurring fees, and no gimmicks. For a one-time payment of $149.97 (reg. $999), you get lifetime access to over 4,000 titles, weekly content updates, and curated playlists actually to help you discover something new. It's smart, thoughtful streaming that works on the devices you already have.
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Intel Considering Spinning Off its Network and Edge Group
According to a report over at CRN, Intel is looking at spinning off its Network and Edge Group—also known as NEX—and is now looking for investors to take over the business unit. This is according to an internal memo that CRN has been privy to, and it was sent out by the Network and Edge Group lead, Sachin Katti, who has recently been promoted to Chief Technology and AI Officer at Intel. For those not familiar with the Network and Edge Group at Intel, this is the division that makes Intel's Ethernet chips and communications products, as technically it's no longer doing edge computing, since that business was merged with its Client Computing Group in September 2024.
It appears that Intel won't divest the group entirely, as the company "will remain an anchor investor in the new company." This would make sense, as it would allow Intel to continue to influence the direction of product development and still have direct access to the products the new entity will produce. Katti also wrote that this should help NEX "expand into new segments more effectively," whatever those might be, although it's unclear why Intel was unable to do this on its own. Katti continued the memo with "What we expect to change is our ability to operate with greater focus, speed and flexibility—all to better meet your needs," suggesting that Intel's customers have found other partners that better suit their requirements. Over the past few years, Intel has struggled with some of its recent 2.5 Gbps Ethernet products, as they've had several bugs that haven't been properly resolved in some cases, despite multiple hardware revisions. The company launched new 2.5 and 10 Gbps Ethernet products in the E610-series earlier this year, but there doesn't appear to have been much market uptake of the new products either. The question now is how many more business units Intel can shed, until there's nothing but the core CPU business left.[Only registered and activated users can see links. Click Here To Register...]
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Lisuan Tech Unveils 7G106—China's First 6 Nanometer Gaming GPU
Presenting the new 7G106 gaming GPU. Its creator, Lisuan Tech, is a Chinese deep-tech startup that set out to develop their own gaming chip with the potential to grab a large slice of the PC gaming graphics market, beginning with China. The Chinese gaming industry is built on the philosophy of interesting and engaging gameplay without trying to wow the audience with cutting-edge visual effects; which means it's trying to target the largest possible install-base with mainstream GPUs. The new Lisuan Tech 7G106 is designed to be a locally designed and familiar GPU that gamers can reach out to, without getting entangled in the pricing mess of established brands.
The Lisuan Tech 7G106 is based on the company's own TrueGPU graphics architecture. "7G"—pronounced similarly to "miracle" in Chinese—reflects the team's ambition behind the GPU and the challenges they had to overcome. The 7G106 graphics processor is based on a monolithic die that's built using the TSMC N6 (6 nm DUV) foundry node. It is a contemporary gaming GPU designed to accelerate games and 3D applications with wide API support: DirectX 12, Vulkan 1.3, and OpenGL 4.6. While DirectX 12 is included, ray tracing is not available, meaning there is no DirectX 12 Ultimate. The 7G106 comes with a feature-packed SIMD engine that is able to run calculations with FP32, and the new INT8 data type. The GPU has a maximum throughput of 24 TFLOP/s (FP32). The main compute language is OpenCL 3.0.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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505 Games Apologizes for Messy Wuchang: Fallen Feathers Launch
[Only registered and activated users can see links. Click Here To Register...] initially looked like quite a promising Soulslike, with [Only registered and activated users can see links. Click Here To Register...] praising it for its solid combat and level design, and peak player counts on SteamDB reaching as high as 131,000 players. However, shortly after the game launched on Steam, it became clear that there were severe issues with optimization and performance. Despite the minimum system requirements only calling for an NVIDIA GeForce GTX 1060 6 GB and recommended system requirements bumping that up to an RTX 2070, even players with much more powerful setups, like the NVIDIA GeForce RTX 4070 Super, have been having issues with performance. Most of the complaints stem from stuttering, low framerates, and crippling screen tearing at higher framerates, and the issues have resulted in the game's Steam review score dropping to a "Mostly Negative" 32% positive, despite the game's narrative and gameplay successes.
The game's developer, Leenzee, and its publisher, 505 Games have now attempted to address some of these player concerns with a [Only registered and activated users can see links. Click Here To Register...]. The developer-publisher duo starting off strong, acknowledging the performance issues and apologizing for the inconvenience, "We have received reports regarding issues such as the game's optimization not meeting expectations, errors in distributing pre-order rewards, and some abnormal pricing. These problems should never have occurred, and we deeply regret the inconvenience and negative experience some players are currently facing." But then continues to say that "We are confident in the game's performance within our recommended spec, but we're working on optimization. We are looking to issue a patch as soon as we can," and then directs players to a [Only registered and activated users can see links. Click Here To Register...] on optimization that directs them to reduce the in-game graphics settings, update drivers, and install the game on an SSD in order to optimize the experience.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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Parent Company of Subnautica Dev, Krafton, Acquires Last Epoch Studio,
Krafton, the parent company of Unknown Worlds, the developer behind Subnautica and Subnautica 2, has officially announced its acquisition of Eleventh Hour Games. Eleventh Hour Games is the game studio behind Last Epoch, a recently released ARPG that has supposedly sold as many as 3 million copies since it launched in 2024. The acquisition took place via a 100-percent buyout of Eleventh Hour Games shares, which cost Krafton $96 million.
Eleventh Hour Games CEO, Judd Cobler, said "Joining KRAFTON is a dream come true for Eleventh Hour Games. Their deep-rooted passion for ARPGs aligns perfectly with our mission. With KRAFTON's support, EHG is poised to elevate the Last Epoch franchise to even greater heights. As a studio built from players of the genre, we couldn't be more excited for its future." Krafton is known for some recent gaming heavyweights, including inZoi, the PUBG franchise, Hi-Fi Rush, and Subnautica. Krafton is currently in the beginnings of what appears to be shaping up to be a nasty legal battle with recently ousted Subnautica leads, as reported by [Only registered and activated users can see links. Click Here To Register...]. The former Unknown Worlds executive trio, Ted Gill (ex-CEO), Charlie Cleveland (co-founder and ex-creative director), and Max McGuire (co-founder and ex-technical director), accuse Krafton of foul play, saying that they were fired, and the game was delayed under false pretenses so that Krafton could avoid paying out a $250 million bonus for meeting development and release deadlines on Subnautica 2.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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