Dropbox Charges Monthly—Internxt Gives You 5TB of Cloud Storage for Li
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Borderlands 4 Gets Up to 20% FPS Increase in October Update
If you've been following along since the launch of Borderlands 4, you'll know by now that the latest entry into the legendary looter shooter franchise hasn't had the smoothest launch. While early patches were issued to address some of the more [Only registered and activated users can see links. Click Here To Register...] relating to frame drops and hitches, average frame rates were still what most would describe as suboptimal, with even high-end hardware struggling to hit 60 FPS at higher resolutions. The game's latest October 23 patch, however, claims to improve performance, with [Only registered and activated users can see links. Click Here To Register...] "widespread stability improvements," in addition to UI polish, multiplayer fixes, and quality of life improvements for both the audio and visuals in the game. The claims were subsequently put to the test by [Only registered and activated users can see links. Click Here To Register...], and although the performance improvements varied by resolution, FPS saw improvements of up to 20% at 4K with Very High settings.
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The YouTuber tested Borderlands 4 on a PC using an NVIDIA GeForce RTX 5080 paired with an Intel Core i7 14700F at 4K and 1440p with a variety of quality settings. At 4K with optimization applied in the settings page via the "Auto-Detect Graphics Preset" function, the performance difference drops to around 10%. While comparative testing was not conducted at 1440p and with DLSS and frame generation enabled, performance remained above 60 FPS at 1440p with DLSS running in DLAA mode. When DLSS was set to "Quality" at 1440p resolution with the optimized settings, the frame rate jumped up to 90-100 FPS, which is more than playable for a non-competitive game. The frame rate in the YouTube test footage is also impressively smooth, with little to no hitching visible in any of the tests.[Only registered and activated users can see links. Click Here To Register...]
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(PR) Open World Action-RPG Project TAL Revealed With Official Announce
Publisher WEMADE MAX Co. Ltd and developer MADNGINE are thrilled to announce a brand new open world action-RPG, Project TAL, coming to PC and consoles in 2027. Project TAL is a AAA single player action-RPG that reimagines Korea's traditional Tal masks, as well as the mythology and folklore that surrounds them, into an epic and deeply immersive fantasy open world for players to explore. The announcement trailer shows off the game's cinematic and fast-paced combat, with players able to leap onto massive monsters to deliver powerful attacks, exploit enemy weak spots, and perform tactical counterattacks and skill combos to keep their foes at bay.
Players won't be fighting alone, however. The trailer also highlights one of Project TAL's core features - a distinctive companion system that dynamically responds to the player's combat style and environment. Each NPC companion character has unique abilities, personalities, and combat roles, ranging from defense and support to melee, ranged, and magic. Players will encounter moments of seamless cooperation in Project TAL, such as catching a falling companion mid-battle, or watching a support companion deploy a magical barrie to deflect enemy attacks.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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Epomaker Launches Luma40: Low-Profile 40% Ortholinear Wireless Mechani
Epomaker already has a comprehensive line-up of wireless mechanical, Hall-effect, and even inductive keyboards, but some of the company's more interesting launches have been in the low-profile space, with recent examples including the carbon fiber [Only registered and activated users can see links. Click Here To Register...] mechanical keyboard. Now, though, Epomaker has officially launched the Luma40, which may turn out to be far more controversial for regular users than any previous releases. Not only does the Luma40 take the small form factor to the extreme, slashing the key count to just 47 keys—similar to the [Only registered and activated users can see links. Click Here To Register...]—it also features an ortholinear layout, meaning the keys are not staggered, or horizontally offset from one another. The Luma40 is available on the [Only registered and activated users can see links. Click Here To Register...], with a launch discount bringing the price down to $98.59. It is only available in one color, with a single switch option: Kailh White Rain low-profile switches with a full POM construction and middle-weight 50 gf actuation force.
Despite the unorthodox layout and form factor, the Luma40 uses a standard qwerty layout in its stock form, although ortholinear layouts are famous for allowing customization. The Luma40 opens up customization with the open-source VIA web app, which allows you to remap keys, create macros, and select different backlighting modes and colors. The same is true for the keycaps. With the exception of the dual 2U space bars, the Luma40's keycaps feature the LAK profile, meaning they're all interchangeable, so remapping the entire keyboard to your liking, or even testing exotic layouts like [Only registered and activated users can see links. Click Here To Register...] is made easy. Those keycaps are also made of transparent PC with screen-printed legends. This will allow for full RGB shine-through using the north-facing backlighting, but it also means the keycap legends will likely not be as durable as something like double-shot PBT. Those keycaps sit atop Kailh low-profile switches mounted in a PC plate and CNC-cut aluminium case. The Luma40 has both Bluetooth and 2.4 GHz connectivity options, with a diminutive 1,450 mAh battery delivering an estimated 7 hours of battery life with the RGB at full brightness and 75 hours with no backlight. There's also the option of running it off the USB Type-C wired connection instead.[Only registered and activated users can see links. Click Here To Register...]
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Intel "Nova Lake" Xe3P iGPU to Ship in Five SKUs, But Ray Tracing Won'
Intel plans to ship "Nova Lake" in a five-SKU lineup that covers desktops and several mobile segments, with its [Only registered and activated users can see links. Click Here To Register...] generation serving as the integrated GPU. The lineup includes "Nova Lake-S" for desktops, "Nova Lake-U" for standard low-power laptops, "Nova Lake-UL" for ultra-low-power devices, "Nova Lake-H" for gaming laptops, and "Nova Lake-HX" for high-performance mobile systems. This range indicates that Intel aims to extend Nova Lake's reach beyond the primarily mobile-focused Panther Lake generation, offering clearer product differentiation for OEMs. The company seems to be selectively enabling advanced GPU features across these SKUs rather than providing a uniform feature set.
Initial driver listings suggest that ray tracing will be available on select models. Nova Lake-U and Nova Lake-H are expected to support ray tracing, while Nova Lake-S, Nova Lake-HX, and Nova Lake-UL may not. This type of segmentation is a common strategy to differentiate products using the same silicon, influencing purchasing decisions for gamers, creators, and laptop buyers. On the open-source front, preliminary work to integrate Xe3P identifiers and basic support into Linux and Mesa has begun. Patches have been introduced to add Nova Lake PCI IDs and entries for the Iris Gallium3D OpenGL driver and the ANV Vulkan driver, though the support is currently preparatory and marked as experimental. Early enablement suggests that we will be hearing a lot more about these SKUs soon, and how Intel plans to separate Xe3P iGPU into ray tracing and non-ray tracing SKUs.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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(PR) Razer Unveils the Esports Green Collection
Razer, the leading global lifestyle brand for gamers, has unveiled the Esports Green Collection, a bold new colorway across its elite competitive peripherals. These products, favored by top esports athletes across titles such as VALORANT, Counter-Strike 2 (CS2), Call of Duty, Street Fighter, and more - are now available in Razer's signature green, reinforcing their status as the gear of champions.
Built for Performance. Designed to Stand Out.
This launch celebrates Razer's iconic 802C green, the official Pantone color code that defines the brand's signature hue. Recognized instantly across the gaming world, 802C is synonymous with Razer's identity and its enduring legacy in professional esports. The Esports Green Collection marks a new chapter in the brand's commitment to competitive excellence, the spirit of champions, and the unity of a global community driven by performance.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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IBM Runs Quantum Computing Algorithm on AMD FPGA Chips
IBM says it has successfully executed one of its key quantum computing algorithms in real time on AMD field-programmable gate arrays (FPGAs), marking a step toward cheaper and more practical hybrid quantum systems. The algorithm, designed to dynamically detect and correct quantum errors, was first announced in June and is now running on widely available AMD reconfigurable hardware rather than costly, custom-built control units. Jay Gambetta, IBM's VP of Quantum, told Reuters that the FPGA-based implementation performs 10× faster than required for live error correction, calling it "a big deal" for real-world quantum computing. The demonstration suggests IBM's development timeline is a full year ahead of schedule for its 2029 Starling quantum system roadmap. Quantum computers use qubits that can show both 0 and 1 at the same time but often face problems from outside factors that lead to errors in calculations. IBM's new method tackles this issue by keeping an eye on and fixing these errors as they happen, which keeps the system steady during quantum tasks. By running this quantum computing algorithm on regular AMD chips, we see how classical and quantum systems are coming together more and more opening doors to mixed setups where normal hardware handles fixing errors and running things in real time.
IBM's approach might help close the gap between the early quantum machines we have now and future ones that don't make mistakes. By showing that off-the-shelf chips you'd find in data centers can do this job well, IBM cuts down on costs and makes things simpler while also making it easier to improve performance as systems get bigger. These are big steps in moving quantum computing out of labs and into the business world. The partnership between IBM and AMD appears to be bearing fruit. Back in August, the two companies announced a [Only registered and activated users can see links. Click Here To Register...] to develop next-generation computing architectures that combine quantum computing and high-performance computing, a concept known as quantum-centric supercomputing. More recently, in early October, IBM and AMD also revealed a joint effort to deliver advanced AI infrastructure to [Only registered and activated users can see links. Click Here To Register...], an open-source AI research and product company based in San Francisco. Under a multi-year agreement, IBM will provide Zyphra with a large cluster of AMD Instinct MI300X GPUs hosted on IBM Cloud, enabling the training of next-generation multimodal foundation models.[Only registered and activated users can see links. Click Here To Register...]
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Google's Willow Quantum Processor Achieves 13,000× Speed Advantage Ove
Google has announced a major breakthrough in quantum computing with its new [Only registered and activated users can see links. Click Here To Register...] claiming a 13,000× performance advantage over the world's fastest supercomputers. The 105-qubit chip successfully executed a physics simulation using a new algorithm called Quantum Echoes completing in seconds what classical systems would take days to compute. The experiment simulated out-of-time-order correlators (OTOCs), a benchmark for complex quantum interference, marking what Google calls the first verifiable demonstration of quantum advantage with real-world applications. The Quantum Echoes algorithm was built to leverage quantum parallelism showing both high speed and accuracy.
Google says the achievement, announced on October 22 demonstrates practical potential for quantum workloads in molecular modeling, materials science, and NMR spectroscopy. While widespread applications remain several years out, the company notes that the result validates its long-term roadmap pairing hardware like Willow with custom algorithms to achieve scalable, fault-tolerant quantum computation. Meanwhile, IBM 1,121-qubit Condor processor announced in December 2023 has yet to demonstrate comparable real-world performance. However, the scope of IBM's Condor quantum processor was to pave the way for its smaller 156-qubit Heron processor integrated into [Only registered and activated users can see links. Click Here To Register...]. Despite Willow's smaller qubit count Google's results highlight the importance of algorithmic efficiency and error correction, suggesting that raw qubit numbers alone are no longer the key determinant of [Only registered and activated users can see links. Click Here To Register...] progress.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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Capacity Constraints Hit Intel as Demand Outstrips Intel 10/7 Node Sup
Intel's Q3 earnings [Only registered and activated users can see links. Click Here To Register...], but a few interesting things are happening at Intel's Fabs that aren't related to any leading-edge node production. According to Intel CFO David Zinsner, "In Q3, Intel Foundry delivered Intel 10 and 7 volume above expectations," indicating that demand for Intel's products built on these nodes is significantly exceeding supply. Zinsner noted, "Capacity constraints, especially on Intel 10 and Intel 7, limited our ability to fully meet demand in Q3 for both data center and client products," suggesting strong demand for Core and Xeon processors built on these nodes.
Intel first introduced Intel 7 node, previously known as 10 nm Enhanced SuperFin, with 12th Generation "Alder Lake." However, that is now discontinued and Intel continues to ship 13th Generation "Raptor Lake" and 14th Generation Core "Raptor Lake Refresh" client CPUs on the Intel 7 node. For Xeon server chips, the company uses the Intel 7 node for the 4th Generation "Sapphire Rapids," 5th Generation "Emerald Rapids" Xeon Scalable and manufactures the I/O die for the latest "Granite Rapids" Xeon 6, where the compute dies are made on the Intel 3 node. High demand from the gaming sector for 13th and 14th Gen gaming CPUs, along with strong demand for Xeon processors, has created a manufacturing bottleneck. Intel will prioritize delivering data center products first and gaming products second.[Only registered and activated users can see links. Click Here To Register...]
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(PR) Sandisk Launches Licensed Crayola Lineup of USB-C Flash Drives
Sandisk and Crayola today announced that the companies have partnered together to launch the Sandisk Crayola USB-C Flash Drive, the first officially licensed Crayola USB flash drive available for purchase starting today. Teachers, parents, and students are no strangers to stacks of schoolwork or growing collections of precious artwork. Now, they can store art projects, homework assignments, favorite photos, games, and more in an adorable crayon-shaped flash drive - perfect for making space for even more creativity.
These colorful USB-C flash drives celebrate the iconic Crayola brand, empowering artists and creators for more than 120 years. From the playful crayon shape to the signature Crayola crayon box packaging, the Sandisk Crayola USB-C Flash Drive combines nostalgia, creativity, and practicality. It is available in a range of vibrant colors, including Mango Tango, Cerulean Blue, Electric Lime, and Vivid Violet, making it a collectible and fun accessory for Crayola fans of all ages.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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(PR) Supermicro Expands Its Portfolio of Cloud Service Provider Soluti
Supermicro, Inc., a Total IT Solution Provider for AI, Cloud, Storage, and 5G/Edge, is announcing the latest addition to the AMD based EPYC 4005 series CPU Servers, optimized to deliver powerful performance, efficiency, and affordability. Supermicro will feature the new MicroBlade multi-node solution, ideal for companies looking for a scalable and cost-effective solution with centralized management for power, cooling, and networking.
"We continue to expand our portfolio with the new Supermicro MicroBlade, which incorporates AMD EPYC 4005 series processors," says Charles Liang, president and CEO of Supermicro. "This addition to our successful EPYC-based product line provides a very cost-effective, green computing solution for Cloud Service Providers. A single 48U rack can have up to 160 servers and 16 Ethernet switches, enabling tremendous computing power with built-in switches per enclosure."[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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Intel Arc GPU Graphics Drivers 101.8247 Beta Released
Intel today released the latest version of Arc GPU Graphics Drivers. Version 101.8247 Beta comes with optimization for "Arc Raiders," "Europa Universalis V," "Football Manager 26," "Jurassic World Evolution 3," "The Outer Worlds 2," and "Vampire The Masquerade: Bloodlines 2." Among the game specific issues fixed with this release are an application crash observed in "Satisfactory" when the Vulkan API renderer is used. Intel recommends using the DirectX 12 renderer. An application crash noticed with "World of Warcraft: Dragonflight" when the renderer is switched to DirectX 11 has been fixed. Grab the drivers from the link below.
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Intel Reassures 18A Yields Are Okay, Continues 14A Development
Intel has just reported its Q3 earnings, [Only registered and activated users can see links. Click Here To Register...] and major revival of operational income. During the conference call after the earnings were published, Intel reassured its investors that the company is working with good, predictable 18A yields. In addition to 18A, the company confirmed that 14A node development is shaping up to be a leading-edge node co-designed with customers. CFO David Zinsner confirmed "We are making steady progress on Intel 18A. We are on track to bring Panther Lake to market this year. Intel 18A yields are progressing at a predictable rate, and Fab 52 in Arizona, which is dedicated to high-volume manufacturing, is now fully operational. In addition, we are advancing our work on Intel 18A, and we continue to hit our PDK milestones. Our Intel 18A family is the foundation for at least the next three generations of client and server products."
Adding to that, the CFO commented on [Only registered and activated users can see links. Click Here To Register...]: "I wouldn't say Intel 18A yields are in a bad place. They're where we want them to be at this point. We had a goal for the end of the year, and they're going to hit that goal. To be fully accretive in terms of the cost structure of Intel 18A, we need the yields to be better. That's like every process. That's what happens. It's going to take all of next year, I think, to really get to a place where that's the case." For Intel, 18A yields are now at a very low defect rate where manufacturing even some of the bigger dies is not a problem or financial burden. However, as every node, it matures over time where defect rates are constantly reduced to increase operating margin and reduce waste dies. Hence, Intel is still investing into the 18A refinement, and the node will stick for a very long time.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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AMD Radeon AI PRO R9700 GPU Arrives October 27 at $1,299 for Retail
AMD has finally set the retailer date and the price tag for its professional Radeon AI PRO 9000 series graphics cards, suitable for tasks like professional visualization or workstations that can accommodate up to four cards. Set to launch on October 27 for retailers, the flagship Radeon AI PRO R9700 will arrive at $1,299. Previously, AMD focused solely on the OEM and system integrator segment, leaving retailers and individuals building their own workstations for AI and professional visualization workloads without options. The company aimed to launch this GPU for retailers [Only registered and activated users can see links. Click Here To Register...], but supply constraints prevented this, as OEMs and system integrators consumed the entire supply.
These Radeon AI PRO R9700 GPU features a 4 nm "Navi 48" GPU, equipped with 64 RDNA 4 compute units, providing 4,096 stream processors and 128 AI accelerators for enhanced matrix operations across various data formats. A key improvement over the RX 9070 XT gaming GPU is the increased memory capacity, now doubled to 32 GB. The memory subsystem includes 20 Gbps GDDR6 across a 256-bit wide interface, delivering 640 GB/s of memory bandwidth, supported by a 64 MB 3rd Gen Infinity Cache. The AMD Radeon AI PRO R9700 achieves up to 191 TeraFLOPS FP16 dense performance and up to 1531 TOPS INT4 sparse performance, all within a power footprint of up to 300 W. The card is packed in dual-slot design with blower-style cooler, so dense multi-GPU configurations can be easily achieved.[Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
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EA's AI Tools Reportedly Cost Game Devs Time Even After a Year of Use
Electronic Arts, the gaming giant behind games like The Sims, Apex Legends, and the Battlefield franchise, today [Only registered and activated users can see links. Click Here To Register...] with Stability AI that it claims will help artists more quickly iterate and develop games more efficiently. However, according to a recent report by [Only registered and activated users can see links. Click Here To Register...], EA has been pushing its employees across the board to use AI for at least a year. Sources who spoke to Business Insider revealed that, despite what EA says about any AI tools it plans to develop with Stability AI in the future, the current in-house AI tools have caused more hassle than anything else. EA employees familiar with the AI tools say that the AI tools often hallucinate, to the point that developers have to go in and manually fix code that the AI tools generated.
Artists also took issue with the fact that their art was being used to train these AI models, which would theoretically devalue their work and result in reduced demand for artists. There are also reports that around 100 employees were recently terminated from the QA department because the AI could easily review and summarize tester feedback. Despite these complaints, EA is leaning into AI more heavily than ever with the aforementioned Stability AI partnership. News also [Only registered and activated users can see links. Click Here To Register...] that Krafton, the publisher behind PUBG and the Subnautica franchise, has announced that it will be pivoting to become an AI-first company. Specifically, Krafton will be spending $70 million on GPU horsepower to power an increased reliance on agentic AI for automation and efficiency. Towards the end of September, it was revealed that EA's new owners—a group of investors—would be leaning on AI in order to "significantly cut operating costs," which has clearly already started to materialize.[Only registered and activated users can see links. Click Here To Register...]
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